Name Result Description Code Params Examples
ObjectType Cardinal Type of immovable object (1 - door, 0 - any others)
function ObjectType: cardinal;
There are no arguments You need to register to view the code example.
MeshIndex Cardinal Index of current immovable object texture (0 - default, 1 - alternative)
function MeshIndex: cardinal;
There are no arguments You need to register to view the code example.
IsTargetable Cadrinal Is immovable object targetable (1 - yes, 0 - no)
function IsTargetable: cardinal;
There are no arguments You need to register to view the code example.
IsClosed Cardinal Is door closed (1 - yes, 0 - no)
function IsClosed: cardinal;
There are no arguments You need to register to view the code example.
IsEnemy Cardinal Is enemy door (1 - yes, 0 - no)
function IsEnemy: cardinal;
There are no arguments You need to register to view the code example.
IsShowHP Cardinal Is HP level of door visible (1 - yes, 0 - no)
function IsShowHP: cardinal;
There are no arguments You need to register to view the code example.
CurHP Cardinal Current HP amount of door
function CurHP: cardinal;
There are no arguments You need to register to view the code example.
MaxHP Cardinal Maximal HP amount of door
function MaxHP: cardinal;
There are no arguments You need to register to view the code example.
DamageGrade Cardinal Destruction stage of door (from 0 to 6)
function DamageGrade: cardinal;
There are no arguments You need to register to view the code example.

Objects

Имя Класс Description
StaticList TL2List из TL2StaticObject List of immovable objects (doors, etc.) around character