General stats
Name | Result | Description | Code | Params | Examples |
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Level | Byte | Object level |
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There are no arguments | You need to register to view the code example. |
Exp | Int64 | Object experience number in units |
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Exp2 | Int64 | Object experience number in percentages |
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SP | Cardinal | Object skill units(SP) count |
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There are no arguments |
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HP | Cardinal | Object HP number in percentages |
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There are no arguments | You need to register to view the code example. |
MP | Cardinal | Object MP number in percentages |
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There are no arguments | You need to register to view the code example. |
CurHP | Cardinal | Object HP number in units |
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CurMP | Cardinal | Object MP number in units |
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There are no arguments | You need to register to view the code example. |
MaxHP | Cardinal | Object maximal HP number in units |
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MaxMP | Cardinal | Object maximal MP number in units |
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Speed | Double | Object moving speed |
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AtkSpd | Cardinal | Object attack speed |
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CastSpd | Cardinal | Object casting speed |
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There are no arguments | You need to register to view the code example. |
Load | Cardinal | Object backpack loading in percentages |
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There are no arguments | You need to register to view the code example. |
TeleportDist | Cardinal | Object last teleport distance |
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Enchant | Cardinal | Object weapon enchant level |
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EnchantA | Cardinal | Object armor set enchant level. Available for chronicles higher then High Five. |
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Conditions
Name | Result | Description | Code | Params | Examples |
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Dead | Boolean | Is objct dead |
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There are no arguments |
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Equips | TL2List из TL2Item | Object equipment list |
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Buffs | TBuffList | Object buff list. Available for user character, his pets, his group, and additionally for his current target (on chronicles higher then High Five). |
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There are no arguments |
You need to register to view the code example.
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Abnormals | TBuffList | Object visual(stun, silence, barrier, etc.) effects list. Avaiable for chronicles higher then High Five. |
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There are no arguments | You need to register to view the code example. |
AbnormalID | Cardinal | Object visual(poison, stun, fear, etc.) effects list. Bit mask. |
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AbnormalID2 | Cardinal | Object visual(poison, stun, fear, etc.) effects list. Bit mask. |
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There are no arguments | You need to register to view the code example. |
Cast | TL2Cast | Object current/last used skill |
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There are no arguments |
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Target | TL2Live | Object target |
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AtkOID | Cardinal | Unique identificator of target last attacked by object |
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There are no arguments |
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InCombat | Boolean | Is object in combat stance |
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Invisible | Boolean | Is object invisible |
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Targetable | Boolean | Is object can be targeted |
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Moved | Boolean | Is object moving |
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Running | Boolean | Is object running(true) or walking(false) |
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Sitting | Boolean | Is object sitting |
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Fishing | Integer | Is object fishing (0 - not fishing) |
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Fly | Boolean | Is object flying |
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Dropped | Boolean | Is object dropped some items after death |
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Sweepable | Boolean | Can object be sweeped after death |
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Social stats / conditions
Name | Result | Description | Code | Params | Examples |
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Attackable | Boolean | Is object available(w/o Ctrl) for attack |
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IsMember | Boolean | Is object in same group/party as user |
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PvP | Boolean | Is object in PvP mode |
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PK | Boolean | Is object in PK mode |
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Karma | Integer | Object karma number |
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Clan | String | Object clan name |
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ClanID | Cardinal | Unique object clan identificator |
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Ally | String | Object alliance name |
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AllyID | Cardinal | Object alliance unique identificator |
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Team | Byte | Object team (1 - red, 2 - blue). Also uses for improved monsters("champions") on non-official servers. |
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There are no arguments |
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Visual stats
Name | Result | Description | Code | Params | Examples |
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ShowName | Boolean | Is object name visible |
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NameColor | Cardinal | Object name color |
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Title | String | Object title |
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TitleColor | Cardinal | Object title color |
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Time
Name | Result | Description | Code | Params | Examples |
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AtkTime | Cardinal | Object last attack of another object time moment(GetTickCount) (in ms, 1sec = 1000ms) |
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There are no arguments | You need to register to view the code example. |
MyAtkTime | Cardinal | Object last attack by user time moment(GetTickCount) (in ms, 1sec = 1000ms) |
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TeleportTime | Cardinal | Object last teleportation time moment(GetTickCount) (in ms, 1sec = 1000ms) |
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There are no arguments | You need to register to view the code example. |
Coordinates
Name | Result | Description | Code | Params | Examples |
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StartX | Integer | Object appearing/spawn point coordinate X |
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StartY | Integer | Object appearing/spawn point coordinate Y |
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StartZ | Integer | Object appearing/spawn point coordinate Z |
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ToX | Integer | Object moving end point coordinate X |
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ToY | Integer | Object moving end point coordinate Y |
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ToZ | Integer | Object moving end point coordinate X |
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There are no arguments | You need to register to view the code example. |
Methods
Имя | Результат | Description |
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TL2Live.Target | TL2Live | Object target |
- Checking if our character is stuck (in the thread)
- Smart learning of new skills
- Death check (universal)
- Protection against mob trains. Check players for trains around us.
- Alt+B rebuff on farm - run aside to end combat and kill agro mobs
- Stop farming on detecting strangers and retreat to a secluded place
- Detect mobs champions
- Mass sweep of mobs in trains without skill Sweeper Festival
- Simulation of random clicks near character
- Universal script for auto charging icons for any tanks