Documentation Updates

02/24/2021 Added new method TL2Control.BlockPacket - Block network packets from server to client (S->C)

02/18/2021 Added new method Methods.SendToIcq - Send message to Icq

12/27/2020 Added new method TL2Control.DAutoSoulShot - Enable / disable automatical shots using. Without waiting for server answer.

12/21/2020 Added new method TL2StaticObject.DamageGrade - Destruction stage of door (from 0 to 6)

12/21/2020 Added new method TL2StaticObject.IsShowHP - Is HP level of door visible (1 - yes, 0 - no)

12/21/2020 Added new method TL2StaticObject.MaxHP - Maximal HP amount of door

12/20/2020 Added new method TL2StaticObject.CurHP - Current HP amount of door

12/20/2020 Added new method TL2StaticObject.IsEnemy - Is enemy door (1 - yes, 0 - no)

12/20/2020 Added new method TL2StaticObject.IsClosed - Is door closed (1 - yes, 0 - no)

12/20/2020 Added new method TL2StaticObject.IsTargetable - Is immovable object targetable (1 - yes, 0 - no)

12/20/2020 Added new method TL2StaticObject.MeshIndex - Index of current immovable object texture (0 - default, 1 - alternative)

12/20/2020 Added new method TL2StaticObject.ObjectType - Type of immovable object (1 - door, 0 - any others)

12/20/2020 Added new method TL2Control.BlinkWindow - Activate game client / Adrenaline window blinking on task panel

12/20/2020 Added new method TL2Control.GamePath - Path to executive game client file. For example, to L2.exe

12/15/2020 Added new method TL2Control.GetBaseItemInfo - Get item data from game client