General stats

Name Result Description Code Params Examples
Level Byte Object level
function Level: byte;
There are no arguments You need to register to view the code example.
Exp Int64 Object experience number in units
function Exp: int64;
There are no arguments You need to register to view the code example.
Exp2 Int64 Object experience number in percentages
function Exp2: int64;
There are no arguments You need to register to view the code example.
SP Cardinal Object skill units(SP) count
function SP: cardinal;
There are no arguments You need to register to view the code example.
HP Cardinal Object HP number in percentages
function HP: cardinal;
There are no arguments You need to register to view the code example.
MP Cardinal Object MP number in percentages
function MP: сardinal;
There are no arguments You need to register to view the code example.
CurHP Cardinal Object HP number in units
function  CurHP: cardinal;
There are no arguments You need to register to view the code example.
CurMP Cardinal Object MP number in units
function CurMP: cardinal;
There are no arguments You need to register to view the code example.
MaxHP Cardinal Object maximal HP number in units
function MaxHP: cardinal;
There are no arguments You need to register to view the code example.
MaxMP Cardinal Object maximal MP number in units
function MaxMP: Cardinal;
There are no arguments You need to register to view the code example.
Speed Double Object moving speed
function Speed: cardinal;
There are no arguments You need to register to view the code example.
AtkSpd Cardinal Object attack speed
function AtkSpd: сardinal;
There are no arguments You need to register to view the code example.
CastSpd Cardinal Object casting speed
function CastSpd: cardinal;
There are no arguments You need to register to view the code example.
Load Cardinal Object backpack loading in percentages
function Load: сardinal;
There are no arguments You need to register to view the code example.
TeleportDist Cardinal Object last teleport distance
function TeleportDist: cardinal;
There are no arguments You need to register to view the code example.
Enchant Cardinal Object weapon enchant level
function Enchant: cardinal;
There are no arguments You need to register to view the code example.
EnchantA Cardinal Object armor set enchant level. Available for chronicles higher then High Five.
function EnchantA: cardinal;
There are no arguments You need to register to view the code example.

Conditions

Name Result Description Code Params Examples
Dead Boolean Is objct dead
function Dead: boolean;
There are no arguments You need to register to view the code example.
Equips TL2List из TL2Item Object equipment list
function Equips: TL2List;
There are no arguments You need to register to view the code example.
Buffs TBuffList Object buff list. Available for user character, his pets, his group, and additionally for his current target (on chronicles higher then High Five).
function Buffs: TBuffList;
There are no arguments You need to register to view the code example.
Abnormals TBuffList Object visual(stun, silence, barrier, etc.) effects list. Avaiable for chronicles higher then High Five.
function Abnormals: TBuffList;
There are no arguments You need to register to view the code example.
AbnormalID Cardinal Object visual(poison, stun, fear, etc.) effects list. Bit mask.
function AbnormalID: cardinal;
There are no arguments You need to register to view the code example.
AbnormalID2 Cardinal Object visual(poison, stun, fear, etc.) effects list. Bit mask.
function AbnormalID2: cardinal;
There are no arguments You need to register to view the code example.
Cast TL2Cast Object current/last used skill
function Cast: TL2Cast;
There are no arguments You need to register to view the code example.
Target TL2Live Object target
function Target: TL2Live;
There are no arguments You need to register to view the code example.
AtkOID Cardinal Unique identificator of target last attacked by object
function AtkOID: cardinal;
There are no arguments You need to register to view the code example.
InCombat Boolean Is object in combat stance
function InCombat: boolean;
There are no arguments You need to register to view the code example.
Invisible Boolean Is object invisible
function Invisible: boolean;
There are no arguments You need to register to view the code example.
Targetable Boolean Is object can be targeted
function Targetable: boolean;
There are no arguments You need to register to view the code example.
Moved Boolean Is object moving
function Moved: boolean;
There are no arguments You need to register to view the code example.
Running Boolean Is object running(true) or walking(false)
function Running: boolean;
There are no arguments You need to register to view the code example.
Sitting Boolean Is object sitting
function Sitting: boolean;
There are no arguments You need to register to view the code example.
Fishing Integer Is object fishing (0 - not fishing)
function Fishing: integer;
There are no arguments You need to register to view the code example.
Fly Boolean Is object flying
function Fly: boolean;
There are no arguments You need to register to view the code example.
Dropped Boolean Is object dropped some items after death
function Dropped: boolean;
There are no arguments You need to register to view the code example.
Sweepable Boolean Can object be sweeped after death
function Sweepable: Boolean;
There are no arguments You need to register to view the code example.

Social stats / conditions

Name Result Description Code Params Examples
Attackable Boolean Is object available(w/o Ctrl) for attack
function Attackable: boolean;
There are no arguments You need to register to view the code example.
IsMember Boolean Is object in same group/party as user
function IsMember: boolean;
There are no arguments You need to register to view the code example.
PvP Boolean Is object in PvP mode
function PvP: boolean;
There are no arguments You need to register to view the code example.
PK Boolean Is object in PK mode
function PK: boolean;
There are no arguments You need to register to view the code example.
Karma Integer Object karma number
function Karma: integer;
There are no arguments You need to register to view the code example.
Clan String Object clan name
function Clan: string;
There are no arguments You need to register to view the code example.
ClanID Cardinal Unique object clan identificator
function ClanID: cardinal;
There are no arguments You need to register to view the code example.
Ally String Object alliance name
function Ally: string;
There are no arguments You need to register to view the code example.
AllyID Cardinal Object alliance unique identificator
function AllyID: cardinal;
There are no arguments You need to register to view the code example.
Team Byte Object team (1 - red, 2 - blue). Also uses for improved monsters("champions") on non-official servers.
function Team: byte;
There are no arguments You need to register to view the code example.

Visual stats

Name Result Description Code Params Examples
ShowName Boolean Is object name visible
function ShowName: boolean;
There are no arguments You need to register to view the code example.
NameColor Cardinal Object name color
function NameColor: cardinal;
There are no arguments You need to register to view the code example.
Title String Object title
function Title: string;
There are no arguments You need to register to view the code example.
TitleColor Cardinal Object title color
function TitleColor: cardinal;
There are no arguments You need to register to view the code example.

Time

Name Result Description Code Params Examples
AtkTime Cardinal Object last attack of another object time moment(GetTickCount) (in ms, 1sec = 1000ms)
function AtkTime: cardinal;
There are no arguments You need to register to view the code example.
MyAtkTime Cardinal Object last attack by user time moment(GetTickCount) (in ms, 1sec = 1000ms)
function MyAtkTime: cardinal;
There are no arguments You need to register to view the code example.
TeleportTime Cardinal Object last teleportation time moment(GetTickCount) (in ms, 1sec = 1000ms)
function TeleportTime: cardinal;
There are no arguments You need to register to view the code example.

Coordinates

Name Result Description Code Params Examples
StartX Integer Object appearing/spawn point coordinate X
function StartX: integer;
There are no arguments You need to register to view the code example.
StartY Integer Object appearing/spawn point coordinate Y
function StartY: integer;
There are no arguments You need to register to view the code example.
StartZ Integer Object appearing/spawn point coordinate Z
function StartZ: integer;
There are no arguments You need to register to view the code example.
ToX Integer Object moving end point coordinate X
function ToX: integer;
There are no arguments You need to register to view the code example.
ToY Integer Object moving end point coordinate Y
function ToY: Integer;
There are no arguments You need to register to view the code example.
ToZ Integer Object moving end point coordinate X
function ToZ: integer;
There are no arguments You need to register to view the code example.

Methods

Имя Результат Description
TL2Live.Target TL2Live Object target